Real-Time
Creative Collaboration
Review any creative asset on any device, and send feedback straight into the tools your team creates in.
Artists and designers stay in their creation tools.
Feedback lands directly in their hands.
Visual storytelling runs on a fractured process. Storyboards, concept art, technical drawings, 3D scenes, and final cuts each get reviewed in a different tool, often requiring special licenses, with notes scattered across emails, chat threads and spreadsheets.
Shale brings it all into one place.
Stakeholders jump between positions in a 3D environment and look around freely, right in the browser. They don't need to know 3D, own a licence or install anything.
A reviewer writes "this blue light should be red" in the browser. In Unreal Engine, the note appears on that light in 3D space, ready to reply to and resolve.
Drop in a floor plan or drawing set, pin notes exactly where they apply, assign them to teammates and keep every conversation threaded beside the page.
Share a render or animatic, pause anywhere and leave a note. It's marked on the timeline and everyone sees it in real time.
Upload 3D models with animation, then change the lighting, switch presets and spin up a turntable so reviewers can judge the work properly.
See how Shale fits the work you review every day.
Floor plans, drawing sets and storyboards, marked up together.
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Walk stakeholders through a space with no 3D skills needed.
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Feedback that lands inside the artist's tool.
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Timeline notes, annotations and versions for renders and edits.
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Relighting, presets, view modes and turntables.
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One review link for every campaign asset.
Learn more →Wherever creative work happens, Shale fits into the workflow
Review VFX shots, set designs, and color grades with directors, producers, and remote vendors — all before costly on-set decisions are made.
Keep campaign assets — product renders, social video, key art, and decks — moving through one review link instead of scattered email threads and Slack DMs.
Give clients one place to review and approve deliverables across every format, with a clear record of decisions instead of buried email chains.
Keep distributed art teams aligned on characters, environments, and props. Approve assets faster and reduce rework across long production cycles.
Walk clients through building models and spatial designs in real time. Collect structured feedback before breaking ground.
Present fully realized 3D room visualizations to clients and iterate on finishes, layouts, and furnishings without repeated site visits.
Streamline supervisor reviews of complex CG sequences, simulations, and animated assets across studios and time zones.
Align engineering, marketing, and leadership on 3D product models and prototypes before committing to manufacturing.
Shale reviews the formats you already work in, and plugs into the tools you already use.
3D models and scenes, video, images, 360° captures and PDFs, all in one shared workspace with contextual comments, version history, side-by-side comparison and approvals.
Yes. Reviewers can open work in the browser, and artists can also review straight from Blender and Unreal Engine with Shale's plugins.
Blender, Unreal Engine, Rhino and Houdini, with more on the way.
You do. Manage members, roles and permissions from one workspace, so each project is only visible to the people you invite.
Built by 180 Studios.